AI gets pulled when players can't be found, and while it's effective it's no substitute for the real thing.If simplicity is one of Laser League's strong suits, so too is its ability to build on that in meaningful ways. The online works well, and the only real problem is the occasional lack of players online. Or how about playing as Shock, incapacitating enemies and letting inbound lasers finish them off? Which might tempting, but it requires some serious skill to pull off properly - better off, perhaps, playing as a Thief with their ability to steal active nodes. Slight elements conspire together to forge significant complexity there's a class system complete with class-specific modifiers, so that your Blade can recharge its ability upon a successful kill, allowing adept players to chain together a complete team wipe. Different arenas have different laser patterns, and they're all intricately designed, always leaving an escape route even when as the pressure mounts.And that's Laser League told in only its simplest terms. On the way you might pick up the power-up that's currently in play, too, one that will switch the polarity of every node in play, for example, turning that fatal field friendly in one movement - and so you do, and so you win, and so you realise how very special Laser League can be. There's a perfect path that can be threaded between each lethal wall, a feat of co-ordination worthy of any great shmup, but you'll have to do so with a team of three rivals bearing down on you.
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